Vehicles — FREE//FALL
Cutter Light EVA Frame Work exoskeleton
Frame 8 · Sys 4 · AV 1 · Small
  • Movement System (EVA Thrusters – Standard, Walker Legs – Magnetic boots)
  • Hardpoints (2 Utility/Light)
  • Integrated System (Reinforced Manipulators)
  • Load Bearing (3 Any)
  • Environmental Sealing
  • Life Support (6 hours)

Cutter Light EVA Frame

Powered frame for orbital construction, salvage, and repair.

Basic protection and tool mounting, enhances strength for work tasks. Reinforced Manipulators aid Frame checks for lifting and force.

Effect: Provides enhanced strength for industrial tasks via Frame substitution, tool mounting via Hardpoints, and EVA capability with Environmental Sealing and Life Support.

Binding rationale: Mind 2 — coordinating powered limbs and tool systems requires significant concentration.

Dart Courier Shuttle Light transport shuttle
Frame 18 · Sys 12 · AV 2 · Large
  • Movement System (Space Drive – High-G capable)
  • Occupancy (2)
  • Cargo Capacity (1)
  • Sensor Suite (Basic Navigational)
  • Hardpoints (1 Light)
  • Environmental Sealing
  • Life Support (48 hours)

Dart Courier Shuttle

Small, fast spacecraft for personnel and cargo transport.

Common light transport, often customized or stripped down.

Effect: High-G capable space drive for fast transit. Occupancy for pilot plus one passenger. Basic navigational sensors and one Light hardpoint for a weapon mount.

Binding rationale: Body 1 — handling high-G maneuvers. Mind 1 — navigation and system management.

Hardshell Combat Exoskeleton Heavy combat exo
Frame 24 · Sys 6 · AV 4 · Medium
  • Movement System (EVA Thrusters – Standard, Walker Legs – Magnetic boots)
  • Hardpoints (2 Assault, 1 Support)
  • Integrated System (Combat Targeting Suite – benefits to SYS attack rolls, adds Ghost 1 when active)
  • Integrated System (Reinforced Cockpit – Pilot gains AV 1 vs direct hits)
  • Hardened (Vehicle/Exo)
  • Load Bearing (5 Any)
  • Environmental Sealing
  • Life Support (8 hours)

Hardshell Combat Exoskeleton

Armored exoskeleton for boarding actions and zero-G combat.

Heavy combat frame designed to withstand significant punishment and mount heavy weapons. Combat Targeting Suite provides benefits to Systems attack rolls but adds Ghost 1 Binding when active (total Ghost 4). Reinforced Cockpit grants the pilot AV 1 against direct hits.

Effect: High Frame for absorbing punishment, heavy weapon mounting via Hardpoints, and Hardened quality delays Broken state. AV 4 against Physical, AV 2 against Environmental.

Binding rationale: Ghost 3 — managing heavy weapon systems, threat assessment, and combat maneuvers under fire taxes composure and tactical awareness.

Void Jumper PMU Personal maneuvering unit
Frame 4 · Sys 0 · AV 0 · Personal
  • Movement System (EVA Thrusters – Basic)

Void Jumper PMU

Basic thruster and life support pack for short EVA.

Minimal protection, designed for basic movement outside a spacecraft or station. Assumed basic Environmental Sealing with approximately 2 hours of Life Support.

Effect: Provides short-range EVA capability. Pilot uses Frame for movement checks.

Binding rationale: Mind 1 — requires constant minor adjustments and focus to maintain stability and trajectory.

Wraith Infiltration Frame Stealth exoskeleton
Frame 10 · Sys 14 · AV 2 · Small
  • Movement System (Enhanced EVA Thrusters, Micro-servos)
  • Integrated System (Ghostlink Interface – Cyber Warfare via SYS, adds Mind 1 when active)
  • Integrated System (Signature Dampening)
  • Load Bearing (2 Any)
  • Environmental Sealing
  • Life Support (4 hours)

Wraith Infiltration Frame

Lightweight, agile exoskeleton for stealth, infiltration, and EW support.

Favored by Spectres for quiet movement and system intrusion capabilities. Minimal armor, relies on stealth. Micro-servos aid Frame checks for agility. Ghostlink Interface enables Cyber Warfare using Systems, adding Mind 1 Binding when active.

Effect: Provides stealth movement, electronic warfare capability via high Systems, and signature dampening against detection.

Binding rationale: Ghost 4 — high demand for managing stealth systems, sensor spoofing, EW suite, and agile maneuvering simultaneously, requiring intense focus and predictive capability. Mind 1 additional when Ghostlink Interface is active.